Break The Mold

VR classroom of the future that changes the environment,

depending on the function in a loop. Inspired by the stages of mitosis.

 

Break The Mold is an ephemeral VR learning experience.  The space consists of four phases: exhibition, experience, collaboration, and conference. Every activity and arrangement inside the spaces are inspired by a step of mitosis. Virtual dimensions of the future also represents the higher vibrational spiritual dimensions. Virtual dimensions and spiritual dimensions are both non-materials. They are non-molded realities. The first space is the experience where the users share their work. Then it transforms into the second space that is for collaboration. In this space everyone can combine their works on the virtual desk. Then the desk of the collaboration transforms into the globe of the experience space that is like an original VR experience with a globe for location.  After it turns into the space for conference that is like a usual lesson where the speaker is enlarged in light. Then the experience loops itself to the beginning.  The users participate in this learning experience as light forms. They don’t use an actual avatar. They become light source itself.

 

Room 1 - Phase 1 - Exhibition - Donut - Interphase

 
 
 
 

Room 2 - Phase 2 - Collaboration - Urchin - Prophase

 
 
 
 

Room 3 - Phase 3 - Experience - Cone - Metaphase

 
 
 
 

Room 4 - Phase 4 - Conference - Cylinder - Anaphase

 
 
 
 
 
 
 
 

Phase 1 - Interphase - Exhibition Space

Phase 2 - Prophase - Collaboration Space

Phase 3 - Metaphase - Experience Space

Phase 4 - Anaphase - Conference Space